A place for me to ramble about animation, art, music, and whatever I feel like.
Saturday, October 22, 2011
11 Second Club Update
Brakdown poses and lip sync blocking added. Hands and ponytail posing is not finished, and I haven't made a pass at the upper-facial region yet.
Aside from that, critiques are welcome.
Sunday, October 16, 2011
Some Musicing
I'm finishing off a song I've been working on for about 6 months on-and-off. I've added some stuff to the end, and I'm going to start thinking about recording soon.
Here's the song:
NewtrackUpdate by Ryanimation
I want some feedback on this song, but first, some things to note:
- 3:15-3:50 is going to be a lightly-distorted improvised guitar solo.
- The transition at 4:44 will blend a bit better. There will be more overlap between the parts.
- 5:01-End is going to be a clean improvised guitar solo. I might repeat that section a few more times depending on how the solo comes out. I kept it short because listening to it without a solo is a bit tedious.
- There will be a bit more at the end eventually. I haven't planned how I want it to end, but I don't want to fade out like I do on basically every other song I write.
Basically the goal in writing this song was initially to write a clean, jazzy prog-rock song. As it evolved, it showed some post-rock influence. I wrote the last bit today to merge some elements from the whole song. It has a jazzier feel than the parts before it, but there are other musical similarities to those parts.
So if anyone wants to give feedback, I'd like to hear what people think about the song as a whole, if anything sounds wrong or out of place or what have you. Also, I need a name for it, something that makes sense with what one might hear in the song.
Here's the song:
NewtrackUpdate by Ryanimation
I want some feedback on this song, but first, some things to note:
- 3:15-3:50 is going to be a lightly-distorted improvised guitar solo.
- The transition at 4:44 will blend a bit better. There will be more overlap between the parts.
- 5:01-End is going to be a clean improvised guitar solo. I might repeat that section a few more times depending on how the solo comes out. I kept it short because listening to it without a solo is a bit tedious.
- There will be a bit more at the end eventually. I haven't planned how I want it to end, but I don't want to fade out like I do on basically every other song I write.
Basically the goal in writing this song was initially to write a clean, jazzy prog-rock song. As it evolved, it showed some post-rock influence. I wrote the last bit today to merge some elements from the whole song. It has a jazzier feel than the parts before it, but there are other musical similarities to those parts.
So if anyone wants to give feedback, I'd like to hear what people think about the song as a whole, if anything sounds wrong or out of place or what have you. Also, I need a name for it, something that makes sense with what one might hear in the song.
Sunday, October 9, 2011
11 Second Club - Blocking Pass 1
http://vimeo.com/30259105
First pass of blocking.
I improvised the ending a bit. It was hard to do what I was thinking before of the girl sort of startling the guy, since her accent on "phobias" wasn't hard enough. My solution doesn't have as much to do with the actual dialogue, but I've turned that extended silence into her noticing the guy isn't listening. I think it works better than what I was going for.
Obviously you'll notice I haven't done anything with the faces yet. Plans are to do a pass of breakdown poses, then go in to do face blocking, then rough lip sync, then polish.
Also, you may notice the camera isn't positioned too well by the end. My plan is to animate the camera like it's subtly handheld. Just enough to keep it moving and keep everything in frame.
I'll have an update probably after the breakdown/face poses, sometime this week.
Sunday, October 2, 2011
11 Second Club thumbnails
I'm going to be doing the 11 Second Club this month. You can find the audio clip on this page here.
I've already thumbnailed my version:
That arrow next to #6 is indicating a camera move, since that's probably not too clear. The last 2 frames, I'm not sold on what I'm going to be doing yet. It's gonna take some messing around.
I've already thumbnailed my version:
That arrow next to #6 is indicating a camera move, since that's probably not too clear. The last 2 frames, I'm not sold on what I'm going to be doing yet. It's gonna take some messing around.
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